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Claustrophobia – Elevator and mall

This virtual is a simulation of exposure in crowded malls and elevators. Main features of this project are elevators in different sizes, non-playable characters (NPC) and different settings and environments. This particular project has mini-scenarios in itself that can be commenced by the practitioners. For example, technical problems of the elevator, getting stuck in it with other NCPs, etc. Patient can traverse in the environments guided by the therapist, and using teleport points that are available through all the map, the patient can orientate his or her self just fine through all the environments. It can be used by the therapists to stimulate the feared stimuli and triggers of patients fears and anxieties. Therapist can use gradual exposure to guide the patient through environments that has increasing difficulties and increase their skills as they confront their fears.

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Acrophobia

This scenario starts in a settlement amidst tall buildings. Patients start the treatment in an elevator. This elevator is in one of the tallest buildings in the vicinity. They cannot go out of the building and must enter the elevator to ascend. As the therapist sees fit, patient can exit the elevator in different floors. These exits lead into various balconies that are similar in sense of settings, but differ in the height that they represent. These balconies consist of a medium size floor with a protection glass. Glasses are fully controllable by the therapist. Protector glasses can go up and down as the therapist decides to expose his or her patient as much as needed. The elevator will ultimately lead into a roof top. At this roof top patient can roam freely and experiences a full sense of being at heights. One ledge of this particular roof top has a wooden plank. Therapist can guide the patient onto this plank to stimulate an excessive fear of heights.

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Claustrophobia – Corridors

This particular scenario starts with patient finding themselves in an elevator, leading into an office. The environment consists of rooms and corridors connected to each other in a way that leaves no accessible way out. There are no windows or any other emergency exits available and the patient must go through corridors that get narrow as they move forward. After the patient enters the reception room, there will be a long corridor ahead of them. These corridors will get smaller and less bright as they go through them. There will be a restroom and a storeroom along the way of these corridors to increase the similarity to enclosed spaces seen by the patient in real life. In the end of these corridors, there are rooms with dynamic walls. After the patient enters this room, the door will be locked and they cannot leave. Walls can be moved by the therapist to stimulate fears of enclosed space in patients. Therapist has full control over the movement of the walls towards each other.

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Claustrophobia – MRI

Patients will start the treatment finding themselves in a hospital corridor. Then patient will be guided by the doctor into the MRI room. He or she will be using teleport points to traverse through corridors and rooms. The environments get smaller as they go through them. MRI and the room environments try to replicate a real experience so that patient can as much of a sense of presence as possible. After entering the MRI room patient will be guided to lie down in order experience the MRI procedure. While in the MRI, the Machine will produce realistic sounds to replicate the real world experience. These sound effects can be selected by the practitioner and will cause a realistic sense of being in a MRI machine.

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Obsessive-compulsive disorder (OCD)

This scenario starts in a medium sized apartment. The environment uses full power of all of the assets to stimulate obsessive-compulsive disorder triggers. This apartment consists of a living room, a kitchen, a bathroom, a toilet and a bedroom. All of these unique environments provide different stimuli for different approaches to the treatment. As an example, the bathroom and toilet can be used for patients that are specifically afraid of germs. Patients start this treatment in a corridor that will lead into the an apartment. In this particular scenario we took the liberty to make this apartment as dirty and untidy as possible. Although two versions of these apartment, with various levels of messiness are available. This scenario can be used for variations of germophobia, checking disorder and similar subgroups of Obsessive-compulsive disorder. This environment is intended to as interactive as possible. Most of the objects in this scenario will have real life functions, like stove, iron or refrigerator.